![Roblox Dev Tips on X: "#Lua Protip: Use string literals if you want to use a raw string in your code without needing to escape characters. http://t.co/HCFm3RKqYn" / X Roblox Dev Tips on X: "#Lua Protip: Use string literals if you want to use a raw string in your code without needing to escape characters. http://t.co/HCFm3RKqYn" / X](https://pbs.twimg.com/media/Bv7fRusIgAAB6Z-.png)
Roblox Dev Tips on X: "#Lua Protip: Use string literals if you want to use a raw string in your code without needing to escape characters. http://t.co/HCFm3RKqYn" / X
![Using coroutines inside __tostring breaks string.format (attempt to yield across C-call boundary) · Issue #1447 · openresty/lua-nginx-module · GitHub Using coroutines inside __tostring breaks string.format (attempt to yield across C-call boundary) · Issue #1447 · openresty/lua-nginx-module · GitHub](https://user-images.githubusercontent.com/4412002/50665841-5a3ef880-0f99-11e9-82c3-5f26e86ec43d.png)
Using coroutines inside __tostring breaks string.format (attempt to yield across C-call boundary) · Issue #1447 · openresty/lua-nginx-module · GitHub
![Incorrect syntax highlighting for multi-line Lua strings · Issue #1032 · defold/editor2-issues · GitHub Incorrect syntax highlighting for multi-line Lua strings · Issue #1032 · defold/editor2-issues · GitHub](https://user-images.githubusercontent.com/22448941/27578986-382936c6-5b26-11e7-8d45-06bd658fd3c8.png)
Incorrect syntax highlighting for multi-line Lua strings · Issue #1032 · defold/editor2-issues · GitHub
![luatex - another luacode new line question, how to generate new line without making everything string - TeX - LaTeX Stack Exchange luatex - another luacode new line question, how to generate new line without making everything string - TeX - LaTeX Stack Exchange](https://i.stack.imgur.com/FT6hd.png)
luatex - another luacode new line question, how to generate new line without making everything string - TeX - LaTeX Stack Exchange
![string "LuaVM"]:2: bad argument #3 to 'OutputLogMessage' (number expected, got nil) Line Number:1 LOADED [string "LuaVM"]:2: bad argument #3 to 'OutputLogMessage' (number expected, got nil) Line Number:1 solucion ? : r/ lua string "LuaVM"]:2: bad argument #3 to 'OutputLogMessage' (number expected, got nil) Line Number:1 LOADED [string "LuaVM"]:2: bad argument #3 to 'OutputLogMessage' (number expected, got nil) Line Number:1 solucion ? : r/ lua](https://preview.redd.it/string-luavm-2-bad-argument-to-outputlogmessage-number-v0-jq1he2z5sxlb1.jpg?width=640&crop=smart&auto=webp&s=4087dfee50b5727327ad40a3cbf69dd44e0bf1c8)
string "LuaVM"]:2: bad argument #3 to 'OutputLogMessage' (number expected, got nil) Line Number:1 LOADED [string "LuaVM"]:2: bad argument #3 to 'OutputLogMessage' (number expected, got nil) Line Number:1 solucion ? : r/ lua
![Why should you use string.format as much as possible rather than concatenation? - Scripting Support - Developer Forum | Roblox Why should you use string.format as much as possible rather than concatenation? - Scripting Support - Developer Forum | Roblox](https://devforum-uploads.s3.dualstack.us-east-2.amazonaws.com/uploads/original/4X/9/0/6/906e76a36a604b3ac9e2952bdd85352e112ba91f.png)